Sonic Gdk Green Hill Paradise Pc Games
Oct 03, 2013 So for those who are wondering what exactly you're looking at here, this is the beta release for a 3D Sonic the Hedgehog fan game - Green Hill Paradise, created by youtube user SuperSonic68. Link para download do game: http://www.mediafire.com/download/913h1m8lyd2oy8f/SonicGDK.
I'm sure all of you have probably not heard of this. But Sonic GDK is a engine that allows you to make your own Sonic The Hedgehog games. GDK stands for Game Development Kit. The engine compared to others, such as Sonic Freerunner, and Blitz has higher standards, graphics, and a higher consistency and framerate. You can do anything with the engine, add rings, power ups, badniks, character models from Sonic games, and design your own fan made levels. You can also construct 2.5D, and 3D sections in your level, similar to the gameplay of Unleashed's day stages, Colors, and Modern Sonic's gameplay in Generations. Sonic also has all the same moves from the games, including the spin dash, boost, stomp, jump, homing attack, and all the others.
Super Sonic can also be used in the engine through a specific code in the code inserter of the engine. These are some levels made with SonicGDK, demonstrating it's power. The engine compared to others, such as Sonic Freerunner, and Blitz has higher standards, graphics, and a higher consistency and framerate.
I'm pretty sure Freerunner uses GDK now, lol. Anyway, I think that GDK is awesome. I feel it's full potential has not even been reached yet!
One thing this engine has is proper 3d Sonic rolling physics, and I have not never seen this get properly used yet in a level. Barren Mountain looks visually amazing, but it's linear as crap and spams dashpads. Still waiting for someone to make a nice open-ish level with lots of slope-y terrain to use rolling physics. But anyway, GDK.
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Awesome, versatile engine! They just need to improve controls to make it easier to platform. I'm pretty sure Freerunner uses GDK now, lol.
Anyway, I think that GDK is awesome. I feel it's full potential has not even been reached yet! One thing this engine has is proper 3d Sonic rolling physics, and I have not never seen this get properly used yet in a level. Barren Mountain looks visually amazing, but it's linear as crap and spams dashpads. Still waiting for someone to make a nice open-ish level with lots of slope-y terrain to use rolling physics. But anyway, GDK.
Awesome, versatile engine! I'm working on my own level with GDK right now.