Peredelka Geforce V Quadro Fx

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Quadro FX cards are equipped with heavy rendering capabilities than GTX280. So they are much capable for high end Video editing applications.

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Peredelka Geforce V Quadro Fx

Some of the features that Quadro FX card have are: - 128-bit color precision - Unlimited fragment instruction - Unlimited vertex instruction - 3D volumetric texture support - 12 pixels per clock rendering engine - Hardware accelerated antialiased points and lines - Hardware OpenGL overlay planes - Hardware accelerated two-sided lighting - Hardware accelerated clipping planes - 3rd generation occlusion culling - 16 textures per pixel in fragment programs - Window ID clipping functionality - Hardware accelerated line stippling. All Gaming GPU's are developed from Quadro's. The Chip of Quadro FX 5800 is used in GeForce GTX 280 (240 shaders). The Chip of Quadro FX 4800 is used in GeForce GTX 260 (192 shaders).

According to nvidia Officials: All Gaming cards are designed for their speed of rendering. While Professional cards for the capability of high resource handling. They produce precise images than gaming/consumer level GPU's. So for a gamer, no need of Professional cards.

I think, games can't be played well in Quadros. Difference is like Xenon Workstation and Core2Extreme. I can't really say how the card will perform, as I don't own one and cannot find gaming benchmarks. I did discover that the Quadro FX 1700 is based of the G84 process. Notably, this process also spawned the 8600 GTS, 8600 GT and 8400 GS. Given this information, coupled with your question regarding gaming performance, I am speculating that the FX 1700 performs at a level similar to that of its relatives.

Lastly, while I could not find gaming benchmarks for the FX 1700, I did find these for other Quadro and FireGL models. (note - link contains $1000+ cards).